Max Shatalov

Music & Sound Design for Games

Hi!

I’m Max, a video game composer and sound designer.
I create atmospheric soundscapes for genres like action and horror —
and implement all audio using FMOD.

With every project, my main goal is creating a believable sonic world
through custom-made music and sounds.

Music

Sound Design

Trailer Audio Redesign

About Me

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In game audio, atmosphere is key to immersion. My work as a composer and sound designer is all about creating a believable world through sound alone — to make the game feel as real as possible.

Using my own recordings, I create bespoke soundscapes to fit each project's mood. For a sci-fi horror game, I might use my analog synth to generate eerie textures that unsettle the player. For a post-apocalyptic metroidvania — record my electric guitar to convey a sense of loneliness and adventure.

I use audio middleware like FMOD to implement SFX and music, making the game world respond to every player action with sound.

In games, sound is just as important as the visuals. It guides players' emotions, provides feedback, and highlights crucial narrative beats. My goal is to blend all audio elements into a cohesive and unique sonic palette, elevating the gameplay experience.

Why Work with Me

Sounds from Scratch

Every project needs its own sonic identity. I build it using my own recordings and custom-made virtual instruments.

Analog Meets Digital

I play guitar, bass, keyboards, and synths, blending organic elements with digital sound design to create a complex musical palette.

Dynamic Game Audio

To make each game sound engaging over long play sessions, I design adaptive audio systems using FMOD — both for music and SFX.

Professional Mixing

I use industry-standard audio tools and workflows to deliver polished audio mixes, both for music and sound effects.

Flat Pricing

I don’t charge by the hour. I offer a flat fee for the entire scope or per-asset, so you can plan your audio budget and avoid unforeseen costs.

Game Projects

Contact Me

Get in touch via this form or the contact info in the header.
I’ll respond within 24 hours.

Atmosphere begins with music and sound — I create both.